![]() ![]() This software is based on quickbms and yoyogames script to decompile and recompile the data.win Features Extract data.win Recompile data. PLEASE NOTE THAT YOU MAY NEED TO CONFIGURE A FEW THINGS IN GAMEMAKER STUDIO ITSELF. There is a project saving/opening system so you dont have to open the file and folder manually each time. I'm looking to mod a game, and I currently have the game files extracted (thank you for your tool, by the way), I'm just not sure how I can recompile them to view and edit them. I AM NOT RESPONSIBLE FOR ANY ILLEGAL USE OF THIS. Hello, I was wondering if there was any way to recompile the files back into GameMaker: Studio. ![]() Compile this project with Visual Studio 2013 or later, and run it as GMSD.exe -f data.win. Installation and Usage Retrieve the data.win file from your game's. A (non-YYC) GameMaker Studio decompiler in F. The project is on hiatus check out Altar.NET instead. Thank you to Colinator27 for helping me out with this project. GMSD This decompiler doesn’t work with the latest GMS version. ![]() If the program doesn't respond, no worries, it's just working, if any errors come up, restart it. The bugs CAN be fixed manually, if you want to know how, just write to me here: You'll then need to run the exe and then you just need to press all the buttons, with the "Create Project" last.Īll features are available, some code and id's may be problematic, this will be fixed soon. To use this, simply download the exe file, then put it in the same folder as the Underdecomp exe. This is a Gamemaker: Studio project recompiler, I'm building it based on data by WarlockD's GMDSam ( Underdecomp ), this means that you'll have to download and use that first. Gamemaker-Recompiler PLEASE BE AWARE THAT THIS PROJECT IS NOW DEPRECATED ![]()
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