![]() ![]() Recently we have had new features like Joystick Hot-plugging support and Touch Input handling implemented in Citra. To ensure general feature parity between the sister projects, whenever we have new features implemented in Citra, we port them to yuzu and vice versa. The Legend of Zelda - Breath of the Wild General Improvements Thankfully this wasn’t a bug that was being encountered, as the function is currently unused. Lioncash found and fixed a bug in dynarmic’s ExclusiveWrite128() function.ĭue to this bug, when the second half of the value was being written, it would overwrite the first half. In simple terms, it helps us identify areas of code which are being used by games frequently, so that we can optimize those areas. Support for Linux perf command has been added, which allows us to profile the time we spend in recompiled game code. While there are still a few missing instructions in dynarmic, we didn’t observe any games hitting them. ![]() We are slowly moving towards completely phasing out unicorn in favor of dynarmic, with nearly 85% of the work done. MerryMage has added a lot of new ARMv8 instructions to dynarmic, our ARM dynamic recompiler, which further reduce our fallbacks to unicorn.Ĭode generation has also been improved by making use of more recent CPU instructions (e.g. ![]()
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